Another Finished NES Game (Ludum Dare)
This past weekend I built another game for Ludum Dare. For those unfamiliar, Ludum Dare is a contest where you have 48 hours to build a game from scratch. The theme this time was “A Small World”. I targeted the NES using my C Boilerplate library for the NES. As usual, it is tested and works on real hardware.
It’s a top-down action game featuring a frog in world with missing pieces. Your goal: to collect the missing pieces and restore your world.